You can't have more than 1 controller on a network, but adjacent controllers. You can have a system without a controller so long as you don't exceed the 8 channels, that being said if you use different colored cables you can link. 99 for more than 50. I show you how channels, P2P tunnels and autocrafting works. It does not connect to other cables or bus through the redstone output side. Next - for bonus points, a p2p tunnel spans a network over another network. Please come visit our homepage or chat with us on Discord. AE2 doesn't have any additional thought - it has artificial restrictions and limitations that actually get in the way of optimizing your network. Suppose you have 32 channels going into a P2P tunnel, you can pass those channels to another point on your network. Cables. However ME Dense Cable can support up to 32 channels, the only other devices capable of transmitting 32 are P2P Tunnel and the. 17 (?), 1. This is not at all like the IC2 nerf. For items I know for sure it exists, I saw it. CREDAAAAAAAOOOO. More Topics. tterrag1098 • EnderIO/Chisel Dev • 9 yr. Rest of the video is a more in-depth demonstration of how they work, and how to design with them in mind. The Energy Acceptor converts most mods energy form to AE to power the Network, although, using a Quartz Wrench a Player may choose the preferred power unit. In Minecraft version 1. 94. But a 3x3x3 controller has like several hundreds of channels, so I think you don't need to be too worried. For a start, a simple 1k Crafting Storage should be enough. It only requires you to use AE2 items in the recipe for RS items, so it's not unlocked too early if you drop the mod in. json" in the folder "config/ae2". This means (mathematically) a total of 512 channels can be run across one dense cable. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. A p2p tunnel basically condenses 8 channels into a subnetwork and sends those to the ME controller over one channel. Definitions. items in storage drawers and connect the controller to the ME network with a storage bus. On default configuration a normal cable holds 8 channels, a dense cable holds 32. If you want to do that with AE2, then note that Storage Buses get way more than 15 filter slots. Or just go into the config and set "channels" under Networkfeatures to false. Though you shouldn’t need too many duplicate machines. Surround the interface with 6 assemblers. The conversion to AE power is very intentionally only 1-way. For the easiest way to automate inscribers, you need: (1) One ME interface. I will say that AE2 has some cool and creative mechanics, like having to grow crystals that are "purified" with sand and water and. There are 2. On a more meta note, this has been talked to death on this sub. In games like Factorio, getting resources is automated right away. Every block you are connecting to the ring in the distance is going to take up a channel of your main network. Of course, then you get more complicated stuff like the P2P tunnels, but it's better if you just understand regular. Even if you have enough overall power to cover everything, you might not have enough tick-to-tick surge. Or use other mods to insert into any ME Interface. Now a crafting network is completely different. . Jun 26, 2016. It's like the regular item storage turning matter into data, but these can turn a cubic region of the world into data. I would just like to play for a while with channels disabled and see how well it plays. Always-craft is the much simpler way, and is what you will be able to do first. Also, interesting thing to note about most AE2 devices (such as ME drives): they can transfer power and channels to adjacent AE2 devices without needing cables for that, so all but about 3 of the cables you put in the back are redundant. The best way to get your head round it all (I found) is to have a length of dense cable from the ME Controller then 4 other cables as off shoots - each normal cable will take 8. To Reproduce. . I haven't messed with AE2 in a while, so I'm a bit rusty. If you have smart, covered, or normal ME cables attached to dense cables, the dense cables still can carry the same 32 channels but the other cables can only continue up to 8 of those channels of the 32 in that line. There was a 45 minute video to explain channels, if you could watch the whole thing. Since all the tunnels connect directly to the controller and are equal to a length 1 hop, the channels will never route sideways through the machines. Nightcaste • 4 yr. hey all, i have 2 questions about AE2 and its channeling and p2p. The last way to get something to reject channels while actually having access to some is to have 2 equal length paths to the controller. The point of P2P isn't to get more channels, simply to get more channels through a smaller cable. ago. Hold on to your hard hats, there's gonna be one heck of a text wall under construction. You don't need to waste a side of the controller on power, you can power the controller through a cable, you can use multiple controllers. In total: 22816 channels through P2P tunnels, but there are a few more that I forgot when I recorded the video. Watch on. More Topics. • 15 days ago. RefinedStorage users I guess you fall into the channels off category. I. On a 3rd color, extract from that 5th inscriber to output back into the original ME Interface. You can read more about it her: Channels . (4th picture) So if you make each set of the controllers max size and have all the faces connect to the center network you can have ALOT of channels. Placing them directly against a controller will provide 32 channels but will not provide a way to see how many are in use. ago. [deleted] • 4 yr. As modded_weeb wrote, you can disable it in the config files (if you have access to the server). You can theoretically expand a near infinite amount of channels on 1 cable, using P2P extensions. You can use ender tanks and put the fluid storage bus interfaces all together on a single P2P channel. Channels. maybe check the cable to the controller. I've come to the conclusion that people who complain about running out of channels are either not trying very hard, or haven't ever actually used AE2. For what it's worth, an AE2 Dense Energy Cell holds 800,000 RF. Applied Energistics 2 is a mod created by AlgorithmX2 designed to compactly store items in a digital network called Matter Energy, or ME (pronounced Emm-Eee). Different devices can be connected to the ME Network, such as an ME Drive, for the storage of items, or an ME. The CPU must be a cuboid, completely composed of the parts listed above; air or other blocks are not valid. So in my picture you can kinda see a fluix cable running along the bottom of the controllers - this is attached to the controllers with quartz fiber (which allow AE2 power. how many open sides/controller block and I did end up with a design I was happy with. Having to wait for one request to finish before you start another can get annoying real fast, especially if any of the steps are using furnaces or other machines. You need to put a bit of quartz fibre on the controller and then attach the glass fibre to that. However ME Dense Cable can support up to 32 channels, the only other devices capable of transmitting 32 are P2P Tunnel and the. Stick It in the Soil. 18 & 1. Hey everyone, I'd be really fascinated to see what people have built for their AE2 setups, especially epic auto crafting. A couple facts: Each side of the controller can handle up to 32 channels. In total: 22816 channels through P2P tunnels, but there are a few more that I forgot when I recorded the video. you can feed power into your network via an energy acceptor or using quartz cable (not fluix). Dense cables can carry 32 channels. It's fine for things to touch. The next step is to get some auto-crafting up and running, but I'm having trouble connecting even a few machines. Without autocrafting there is absolutly no need for a controller. Honestly, there's relatively few people who would prefer no channel AE2 over just replacing it with RS; most will complain about things like meteors and the type limit regardless. com, stoneblock version is 1. Add a Comment. Found something new, i used some dense cable's to see if the problem is with the standard glass cable. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. AE2 disks can only store 63 types of items. For example redstone You can set an input on one part of your network and an output at another part of your network. Is there a way. Craft a Blank Pattern and encode it with the desired recipe in a ME Pattern Terminal. If you have a large network, you may need more energy acceptors down the line to keep everything balanced. I suggest using a Bulk Storage solution, and then for general storage. 18 introduces new options to change how AE2 channels behave in your world. ago. Take your memory card and SHIFT + RIGHTCLICK on the p2p and a message should pop up saying "new configuration created". The standard Sub-Net connection is an ME Storage Bus looking into an ME Interface. Each p2p uses a channel. My controller outputs 32 channels from one side directly into a p2p bus. From there I tried straight up disabling AE2 channels. I usually end up partitioning disks as well to hold specific large quantity items. g. There is support for both private and public channel networks. 2 Steve's First Network . The first tier of AE2 tech, such as the , Certus Quartz Wrench, Certus Quartz Cutting Knife, and Certus Quartz tools, uses Certus Quartz as the primary crafting ingredient. Tunnels are 1 input to N outputs. I have looked through the config files and the whole minecraft instance, but I cannot find out how to disable channels in ae2. Not quite. Energy, Fluid, and Item pipes often use Capabilities built into Forge to transmit these things, and thus connect perfectly fine. Also 1 More question Lets say I put 3 controllers in a straight line Like - - - with - being a controller If i put a row of dense cables right in front of it and they attach are those cables only capable of 32 channels or 96 channels Like (, is Me controller ) (. The pack was made by Bacon_DonutAE2 for Newbies. Dalarrus • 4 yr. Assemblers do not require a channel, so I. 7 of which are in use between the IO port and the SCS, and 8 in use between the controller and the IO Port. As all cables except dense cables only can. I have use Skyfactory 2 as the example. 17. That way you could run 8 dense cables (256 channels) on a single regular ME cable. CREDAAAAAAAOOOO. There are 2 different overarching types of cables, “ME Cables” and “ME Dense Cables”. Applied Energistics is a Minecraft Mod which contains an advanced storage system called ME that lets you store items compactly and in the way you want, as well as do intricate automation. Now when we know the basics of how things works, we can expand it with a dense cable to get m. When the Player is holding this tool and they look onto network, all nodes get a colored overlay with channel count similar to that on the picture below. X = Assembler O = Interface. So with just my auto crafters I'm using 240 channels!The P2P Tunnel for ME, for instance, passes through channels. Welcome to the Applied Energistics Mod!This mod is all about digital storage and is much more complicated to it's counter part Refined Storage. so you can go Energy Acceptor (1 channel) -> Main network cable->quartz cable->transport cable. AE2 channels appear to be affected by distance. you can use a quartz wrench (I personally use a crescent hammer from Thermal Expansion). However, that's not the best solution and it still has a chance of failing. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. ago. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. leytilera opened this issue Feb 18, 2016 · 10 comments. Basically having a controller block anywhere and if you want to get really insane with it you use a second controller just to move the channels around your base. Main network on that one p2p system: 56 channels / 32 max Subnetwork: 8/8 channels. You can get definitely get more than 32 channels as each face of the controller block makes 32 channels available (when using dense ME cable). I've been trying to delve a little deeper into AE2 and how the new version of the mod works. I have a question regarding AE2. nlogozzo opened this issue Oct 8, 2017 · 1 comment. Put a chest on the place the new hopper is pointing to. With channels enabled, people use (often a lot of) ME Controllers, which come with a small power buffer. Add a hopper to the side of the new inscriber and looking at the back f the old inscribers, place the fifth inscriber. While leaving channels off let's you focus on whatever you're automating, you miss out on having to plan out your network and utilize P2P and the various cables provided in the mod. iAmAutolockerr • 3 yr. ME Controllers output 32 channels per side. AE2 has a 'spatial storage' component. The Pink Dense Cable is giving Channels to the P2P tunnels - NOT THE ME DRIVES -. The key to large networks in AE2 is using P2P tunnels hooked up to dense cables on controllers. This means you can either run 4 pairs of 32 (128, 120 usable) or 32 pairs of 8 (256, 192 usable) across the quantum link since only one cable can go through it. In this mod, you’ll be able to craft an item called “ME Cable”. Then wire it a bit downwards/upwards and branch of one two smart cables for each side. More Topics. And also yeah you can gate autocrafting later I think this is a symptom of most crappy expert packs gating based on mods instead of based on features. Today is the f. Mihoshika • ATM8 • 8 mo. Basically, a single face of a controller can connect to a P2P input bus using a single channel. Jul 27, 2016. With the channel mechanics that are currently in place, you can place a controller surrounded by 6 different color dense cables and then place 32 p2p connections on each cable, for a theoretical max of 6144 channels per controller, so why in the world would you ever need to have more than one controller. Keep in mind that a single controller can handle 192 channels, 32 per side, most players use large controllers for looks/laziness when planning their ae networks. Having one big system made adding new factory additions easier, until the network had so much IO that simply breaking a cable would cause a second of lag while AE2 was recalculating the network. When I was doing an Omnifactory playthrough, I believe the default was to use AE2 in channel-less mode, to be similar to refined storage. Neither. • 11 days ago. The mod includes a network-based storage sy. The most common usage is to run Dense Cable over long distances without needing to use a ton of Dense Cable. 1 Definitions and conceptual implications . First of all is there a way to have "infinite" channels on a cable. More Topics. AE2 channel and p2p question. Dense cable, P2P, 1024 channels in one cable. Making other mechanics more relevant again. This configuration seems to allow me to have as much as 9408 channels and i know that i don't really need this many, but it's fun to reach the limits sometimes. Interface as an input, one Storage Bus to your main network, and one Storage Bus to your processing line. I have a single Interface with patterns like (Gold, Silicon, Redstone)->(Proccessor) The gold/silicon goes off to their respective inscribers, while the redstone goes off to the final "assembly" inscriber. Device missing channel #3142. You can always use the storage bus -> interface technique to connect additional storage networks. Mousing over a cable shows how many channels are in use. r/feedthebeast. github-actions bot locked as resolved and limited conversation to collaborators Mar 28, 2020. Of course, it is limited by the number of channels a cable attached to it can carry. . Might have to use mystical agriculture, or just use a storage scanner until I can get to the mining dimension. 1. ago. Hook up the p2p using ae2 cables and make sure its connected to the SAME network as your destination cable. (4) some EnderIO item conduits. Unlike most ME Network devices, the ME Controller does not require channels, rather it emits them 8 or 32 per side, depending how many channels the. AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. The last bit is power. I highly suggest anyone concerned with AE2 play it and get an understanding of it before judging it off one part of a spotlight. An example: Let's say you have your main bulding A and a factory B that is 50 blocks away from that. Now your next recipe should be named item 1 + the next 8 components = named item 2. P2P connections are not unique. Get a crafting terminal (this is a world changer here). Even without the perfect ME controller layout, it's pretty easy to get lots of channels. quartz cable wont connect networks, just power. It keeps saying missing channel, but it has a full 32 channels going to that side off the compact machine, am I missing something? Picture of setup. Once the system detects named item 1 has finished it’ll put it and the next 8 components and named item 1 into the chest. Asking for a smaller version, more compact version, or more efficient version of something will also be considered invalid. Channels are not as complex as you make it sound like. It can only perform one task at a time, the Co-Processing unit gives it the ability to process one additional unit per unit simultaneously. This allows you to connect channels from that dense cable and, since you can have multiple outputs with P2P tunnels, you could always hook up 16 P2P outputs and use those 32 channels sparingly. The Controller has the ability to transmit data throughout the ME Network using 32 channels per side. Expected behavior. Interior: 135 Tunnels giving 4320 channels, 5 sides on the outside are required to extract these tunnels. It's technically possible to fill up an entire hard drive with the data required to store completely empty (literally 0 byte) files. More Topics Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing, and Literature Religion and Spirituality Science Tabletop. The ME Interface acts as an in between when working with pipes, tubes, networks, or machines from other mods. It is the heart of ME Networks and is used to provide more channels to the network. With an advanced AE2 setup, you almost certainly have an ME network going all over your base already, so rather than also running power cables all over your base you could use. There's 32 channel cables the bigger ones if you are interested. That way you could run 8 dense cables (256 channels) on a single regular ME cable. The ME Smart Cable - Fluix is a block added by the Applied Energistics 2 mod. 18, AE2 10. The most common mistake with a no-channel ME Network is to not add any AE2 Energy Cells. Each p2p uses a channel. Also, you can put p2p tunnels directly on a. thatsIch AE2 Dev • 9 yr. When I connect a dense cable to the center of one face of the cube, the connection shrinks to a smart cable size/display scheme and shows only 8/32 channels used. Join. As already mentioned above, most AE2 devices need a channel to work. I think your question has already been answered, but I just wanted to point out that the AE2 controller being removed from existence is normal when you disable channels - you don't need a controller if you are playing without channels. e. #4. The next lesson we need to learn about is efficiency. Edit: I should add, I understand the fun of using subnetworks for organizational purposes. Change the interface thats on the bottom on the 4th image. . Without a controller, an ME network can handle only up to 8 channels, with a controller it can handle more (well, 32 per side of the controller, as usual). I am using minecraft 1. The Export Bus must be configured with items in its GUI to export it; leaving the configuration blank will result in nothing being moved. NotYourReddit18 • 1 yr. Im Using P2P Channels to get more Channels out and build a Sub-network out of my regular Channels - Like all Smelteries are one Sub-Network, the Drives are its own Sub-Network etc. You can always use the storage bus -> interface technique to connect additional storage networks. An ad-hoc network only has 8 channels available before the whole thing shuts off. This is mainly because, like many modded players, I use this mod. The "flat controller blocks" are in reality Dense Transformers from the mod Immersive Cables (btw the mod is great, it gives so kuch freedom and clears a lot of wire around). Each P2P tunnel needs a Channel and right now the Pink Dense Cable is using 9 channels because that's how many P2P. Its closest competition, Refined Storage, is more of a tool; it provides a very similar set of abilities, but lacks any significant challenges of its own. AE2 is more complicated, even if you ignore Channels, but far smoother, is constantly developing, and some people just want to work with the complexity. Most, but not all, AE2 devices require a channel before it will turn on. ; MJ, set using a Cable. as long as it isn't full of exported materials it will add any added items into. The 5 sides can carry 160 channels, and since 135 are for. There can only be 1 broadcaster per channel network, however you can have as many receivers as you want. aka the connection here to controller is exceeded by at least 1 channel (9 or 33 devices depending on cable) thelooter2204. (The more you have of them, the more of a mess it becomes keeping track of what connects to what. So instead you should be able to use dense cable for the main cabling, and put a smart (or regular) fluix cable right before each P2P node. Unlike the ME Chest, the items that are stored inside the storage cells cannot be directly accessed; instead the drive must be connected to a ME Network which allows. MODPACK RELEASE: Autumnful. 3 Controlling the Network . Cons: You can't really do autocrafting. AE2 itself adds Certus Quartz Crystal, and makes use of vanilla's Nether Quartz as well. You can't place your crafting CPUs and Mollecular Assemblers in the Compact Machine. Place 5 additional interfaces on the assemblers on the top and each of the 4 cardinal directions. 0. You can't do much in AE without them. While I have used RS and I'll use whatever is in the pack. #1. To keep it really simple: P2P ist just a different way of wiring your network. A dense wire can carry all 32. Doesn't mean it's bad, it just seems. BUT I fear I might be out of channels one day, once I have so many ME Storage Buses. The more devices an AE network has, the more power it requires. Channels just make the mod not brain dead easy or overpowered, and once you think about it it’s not really something hard to overcome. ago. You can theoretically expand a near infinite amount of channels on 1 cable, using P2P extensions. This specific feature (CTRL+click to autocraft what's missing) has been in RS for a few years. Applied Energistics 2's ME Networks require Channels to support devices which use networked storage, or other network services. To get to use the full 32 channels per face, you need to have a dense cable connected from (excluding p2p) the ME Controller to carry the 32 channel signal long enough for you to branch out with normal fluix cables. • 11 days ago. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. MODPACK RELEASE: Autumnful. I've seen other posts that say you can power via RF machines over your existing AE network using. (2) One chest. While leaving channels off let's you focus on whatever you're automating, you miss out on having to. What I don't understand is when I try running a dense cable for my p2p tunnels, I still hit that 8 p2p tunnel devices limit. So I am pretty sure the mod author has it set where there is a small delay between checking every connection so that it causes less strain. Disabling Channels will break the Crafttweaker Scripts (Custom Recipes), since there's one for the Controller, this will utterly break every recipe in the pack due to the way that AE2 handles disabled items, and the way that Crafttweaker works, if you want to turn off Channels, you WILL have to go into the files. With an ME Controller (which can be multiple blocks), you can get 32 channels/face (but assume 8, as that's all non-"dense" cable can carry) Use "cable anchors" or different colors of cable to keep adjacent cables from connecting, so you can make full use of your controller sides. In between the input and output tunnels, you can use standard glass cables, as the tunnels themselves only use one channel. There are 5 types: Redstone signal, set using a Redstone. I rarely make more. This is also how I automate the inscriber in AE2. 168. You would be able to get 63 different recipes in, but only 9 per machine. Just my two cents, but should the larger pattern providers with more rows be an option in future I suggest there be the catch that they only support processing patterns when going beyond 9 slots. It's basically like taking a storage cell and limiting it to only hold one or 2 or how ever many, really different items. Now featuring the Super Storage Cell! What does this do?unlimited channels #2151. P2P Tunnel or "Point to Point Tunnels" are a versatile configurable system to move items / redstone / power / and fluids from one location to another though an existing ME Network without storage. Interior: 135 Tunnels giving 4320 channels, 5 sides on the outside are required to extract these tunnels. The subnet interfaces fine with my main network (i. r/feedthebeast. If a device successfully connects to a channel, you usually see it changing color to the cable's color, and Waila shows "Device Online". I was going to do a poll, but this subreddit doesn't allow them. place ME cable connected to the acceptor and then connect the charger, make sure the charges base or top are connected to the cable, else it won't work. If you put an interface and storage bus facing each other, the storage bus can see everything in the network the interface is connected to. #1. ME cables are the backbone of any network, connecting all devices on your network. If you don't have the resources to build more than 1 4k, you might want to start out with a few 1ks. Side note: this is being done in the mining dimension since server restrictions keep me from doing all this in my main stoneblock base. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off. 7. The other 3 channels were then used to connect to all the machines. Don't connect filing cabinets to an ME system as it will turn the items to "air" inside the filing cabinet. You can configure certain items to be exported from the ME Network into the ME Interface for use with other mods. On any volume you wish to capture that is more than a few blocks large, you really are going to want efficiency to be 100%. To carry out 32 channels use a dense cable (any color, different colors don't connect) and then you could use a dense cable to connect your p2p on other dense cables coming off the controllers. comments sorted by Best Top New Controversial Q&A Add a Comment 6210classick • Additional comment actions. In addition, they can bundle network channels to carry more channels from one point to another across a. Master_Builder_800, GreekAnalyzer, adamich and 1 other person. Ah, I mean more like a screen I can hang up somewhere to get a quick indication of power levels and the same for items. Want to know how P2P Tunnels work in Applied Energistics 2? Find out Here!Follow Me on Twitter! a Patron! updated follow-up video about dedicated P2P tunnel networks. The subnet on the left is using all 8 channels; 6 for the drives, 1 for the terminal, and 1 for the interface. It offers the same functionality as AE (as far as I'm aware), but doesn't need special machines or items to craft its parts. ago. That's where local dense energy cells come in, especially in remote locations. I'd like to see the setup where you have 1024 channels in use in a situation where you couldn't run another cable. Animals and Pets Anime Art Cars and Motor Vehicles Crafts and DIY Culture, Race, and Ethnicity Ethics and Philosophy Fashion Food and Drink History Hobbies Law Learning and Education Military Movies Music Place Podcasts and Streamers Politics Programming Reading, Writing,. There's a new configuration option in the general section (channels) which controls this option, and a new in-game comman for operators to change the mode and the config from inside the game. EDIT: Took a look through AE2 configs and the only dimensions the meteors spawn in are the mining dimension (which I have to go through astral sorcery to get to) or the overworld (not sure if they actually spawn though). You can also use p2p tunnels for getting extra. When I go to add another export /import bus, they show as "Device missing channel" and sometimes still function, but oftentimes not until I reset the network, then they're fine as well. The ME Network is a multi-block structure added by the Applied Energistics 2 mod. I'm using the ME Dense Cable. Reply. Another option is Hulu Live , which has a cloud DVR feature and costs $39. Not sure where you got that info from. [back of p2p] > cable > [back of p2p] won't work unless you connect the cable. This type of network is known as an "ad-hoc" network. So with just my auto crafters I'm using 240 channels! The P2P Tunnel for ME, for instance, passes through channels. You would only have to put down a p2p tunnel at the other end to get back those 32 channels. (In case anyone wants to know, program used for images is called Dia, I actually use it for keeping track of my ME systems in a very similar manner to what is shown. 0 introduces new options to change the way AE2 channels work in your world. Think of them as individual cables within the wires you use. manually mine. OP already did that but was asking about the scripts that were bugging out. 1. • 2 yr. ctrl + click: crafts one ‘unit’ and places it into your inventory. If it runs out between ticks you can get network resets. On default configuration a normal cable holds 8 channels, a dense cable holds 32. I'm currently using the FTB Beyond pack for 1. And you should seriously look up some AE guides if you don't know about priority settings or use of storage bus. The file you are looking for is "common. As all cables except dense cables only can. 19. The fact that the unique amount of items per storage cell stays at 63 no matter the level is kinda disappointing. My Very First Quartz. Your "main network" just needs 1 channel for an interface as an input/output for all other networks and another channel for a storage bus attached to a storage network like a SSD, but there are better designs in my opinion. Channels just make the mod not brain dead easy or overpowered, and once you think about it it’s not really something hard to overcome. Honestly, your best solution would be to put ore processing before your main system. Then wire it a bit downwards/upwards and branch of one two smart cables for each side. com wrote: Maybe we should call it infinite channels — Reply to this email directly or view it on GitHub #1369 (comment). ago. As I recall, you can't put P2P (or any other) nodes directly on dense cable. However ME Dense Cable can support up to 32 channels, the only other devices capable of transmitting 32 are P2P Tunnel and. more than one can be placed in one block space (like terminals, and buses) RS has fluid storage by default. Exterior: 578 Tunnels giving 18496 channels. I am obviously doing something wrong and if anyone can. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. com AE2 10. It’s literally one output for a channel.